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- | <nowiki><?xml version="1.0" encoding="ISO-8859-1" ?>
| + | See Discussion tab. |
- | <cmud>
| + | |
- | <class name="TickTimer" copy="yes">
| + | |
- | <trigger priority="1332030" copy="yes">
| + | |
- | <pattern>Timer now at 60 secs.</pattern>
| + | |
- | <value>#GAG</value>
| + | |
- | </trigger>
| + | |
- | <trigger priority="1339840" copy="yes">
| + | |
- | <pattern>TICK IN 10 SECONDS.</pattern>
| + | |
- | <value>#GAG
| + | |
- | #SAY %ansi(red,bold) TICK IN %ansi(yellow,bold)10 %ansi(red,bold)SECONDS
| + | |
- | #MXP</value>
| + | |
- | </trigger>
| + | |
- | <var name="roundTimer" type="Integer" copy="yes">193</var>
| + | |
- | <button name="1" type="Gauge" autosize="false" width="200" height="50" autopos="false" left="-3" top="-3" toolbar="0" toolstyle="true" color="lime" border="black" gaugelowcol="red" gaugebackcol="gray" priority="8" copy="yes">
| + | |
- | <caption>Tick</caption>
| + | |
- | <value>#IF (@toggletick == 1) {
| + | |
- | #VAR toggletick 0
| + | |
- | #VAR roundTimer 480
| + | |
- | #ECHO Tick bar disabled.
| + | |
- | }
| + | |
- | {
| + | |
- | #VAR toggletick 1
| + | |
- | #VAR roundTimer 480
| + | |
- | #ECHO Tickbar enabled. Will require a new tick to resynchronize.
| + | |
- | }</value>
| + | |
- | <expr>@roundTimer</expr>
| + | |
- | <gaugemax>240</gaugemax>
| + | |
- | <gaugelow>0</gaugelow>
| + | |
- | </button>
| + | |
- | <trigger priority="192090" copy="yes">
| + | |
- | <pattern>$--> Turn.</pattern>
| + | |
- | <value>#GAG
| + | |
- | #TSET 60
| + | |
- | #VAR roundTimer 240</value>
| + | |
- | </trigger>
| + | |
- | <trigger priority="192090" copy="yes">
| + | |
- | <pattern>$--> Round.</pattern>
| + | |
- | <value>#GAG
| + | |
- | #IF (@toggletick == 1) {
| + | |
- | #CLASS UI/TickTimer
| + | |
- | #VAR roundTimer (@roundTimer -1)
| + | |
- | #ALARM "roundtimer01" +0.25 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer02" +0.5 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer03" +0.75 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer04" +1 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer05" +1.25 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer06" +1.5 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer07" +1.75 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer08" +2 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer09" +2.25 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer10" +2.5 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer11" +2.75 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer12" +3 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer13" +3.25 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer14" +3.5 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer15" +3.75 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer16" +4 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer17" +4.25 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer18" +4.5 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer19" +4.75 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer20" +5 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer21" +5.25 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer22" +5.5 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #ALARM "roundtimer23" +5.75 {#VAR roundTimer (@roundTimer -1)}
| + | |
- | #CLASS 0
| + | |
- | } </value>
| + | |
- | </trigger>
| + | |
- | <var name="toggleTick" copy="yes">1</var>
| + | |
- | </class>
| + | |
- | </cmud>
| + | |
- | </nowiki>
| + | |
See Discussion tab.